Welcome to the Underground Collective.
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Syphon Tripper is a creative collective art installation done in collaboration with projection artists, tech wizards, industrial designers, production designers, interactive designers, live music performers, and illustrative masterminds — all locally in Savannah, Georgia.
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The Definitive Collection
With these 3 different projections, they all served a core purpose in fulfilling a need for the space, in a variety of ways.
Workbook Process
One of the challenges set for us, besides preparing our music equipment for the live show, was to create a projection to go with our performance. There was a desire to have a projection going alongside our music to contribute to the aesthetics of the event.
The Lego Projection
I created and programmed a digital lego projection alongside my collaborator, Aarya Nagre.
This was easily the projection people had the most fun with so far that I’ve been a part of. It was completely interactive, from standing in front of a ring light to doing hand gestures to yield fun little animations that separated your person from the background.
It only took us a few days and a papa john’s pizza to produce this projection.
*Lego is not a sponsor of this project, although if they were… I wouldn’t mind.
Workbook Process
One of the challenges set for us, besides preparing our music equipment for the live show, was to create a projection to go with our performance. There was a desire to have a projection going alongside our music to contribute to the aesthetics of the event.
The Final Product
I designed a series of projections to use with our typically street performace band ClusterFunk when performing live in front of a 100+ person audience.
For this series of projections, I programmed a realtime baking machine that allowed projection switching from a controller coded in python — all created in TouchDesigner.
Workbook Process
One of the challenges set for us, besides preparing our music equipment for the live show, was to create a projection to go with our performance. There was a desire to have a projection going alongside our music to contribute to the aesthetics of the event.
The Final Product
I was a part of designing the first interactive projection the event has ever had, alongside my collaborator Tucker Ziegler — using infrared to channel responses based on gestures done with your hands.
Behind the Scenes
Experimentation is Key
The process for creating this work derived from doing fun experiments to see what we could get the computer to react to.